[s q u i s h y f a c t i o n]
Squishy Faction // Carracci Server


Smokin' hot.

DETAILS


Faction Leader: Silesia
Vice-Leaders: TheGreatDanton, Ithimus, Dather
Faction Level: 52
Political Position: Neutral


ARCHIVES

October 2007
November 2007
December 2007
January 2008
December 2008

Most Recent Posts:

Open recruitment
A Tough Fight
Is Santa coming your way?
The Hibernating Golem
Secrets of the Deep
Start of Something New

linkages

Squishy Official Site
Squishy Forums
Granado Espada Official Page
Granado Espada Forums
Granado Cafe

bloggage!

Hrin's Blog
NineMoons' Blog
Selwyn's Blog
Strawhats' Blog
Veya's Blog


member blogs!

Deniva's Blog



Awards

10/30/07 Blogspot! :D

RECRUITMENT STATUS



Squishy Faction is currently open for recruitment!

We are looking for active players who enjoy having fun, sharing ideas, and meeting new people. This faction is founded and operates on unity.

Squishy is a relatively new faction, reformed to include new concepts and people. Every member's voice is important; No suggestions will go unheard.


[Elaboration on rules.]


For additional Guild systems and information, please visit our forums! :)

To join us today, fill out an application [here].

THANK YOU

Flash: ~thehermitdesign


Welcome to YOURNAME.blogspot.com! Hover your cursor over the little circles for a pleasant surprise! =D

Secrets of the Deep / Thursday, October 18, 2007



As the period of free testing gradually draws to an end, players who wish to continue exploration of the world of Granado Espada may roam in search of interesting new dungeons to explore. What lies in store for them? Treasure? New mysteries? An army of angry mutated humans?


You don't have to travel far to find all the treasure, twists, and throbbing masses of undead, waiting just for you in the Prison of Joaquin, Laboratory Block.

A Brief History


The tragedy which occured in the Prison of Joaquin has drawn much attention post the Three Year War. Erected in the Altar of Despair, the Tombstone of Vernal describes the tale: During the Vespanolian and Brestian warfare, resources were redirected to armies on the battlefield, leaving a scarcity of food and law to the prisonmates. With the prison doors firmly shut, the ex-criminals were forsaken from the ethics of normal society as laws no longer governed the prisoners. Driven to insanity, they slaughtered and devoured each other to abate their hunger. The hideously mutated monsters who roam the floors of the dungeons were what became of those vindictive spirits, no longer able to live as humans.

"Wait, Laboratory Block? Where is that?"

Forgotten Territories include premium dungeons accessible only to families who possess a Forgotten Territories Pass. Using the pass, you obtain a unique buff, which lets your family pass through the gates of Forgotten Territories, located in four different areas on all 3 channels. Additional information on level ranges for each area can be found here.

With the "Lelo de Arena" buff (obtained from the Pass), you will be able to access all these neat new dungeons an unlimited number of times in a 24 hour period. Please note that your pass will continue to expire if there is a maintenance or if you are offline.

The Laboratory Block -- Benefits

Inside, you'll find a different section of the Prison, absolutely swarming with forsaken monsters, whom only derive pleasure from whacking you to death. The spawn rate is much higher, and monsters have a low knock-back rate. The drops in the Forgotten Territory can range from but not be limited to high leveled chips, to lvl 80-92 equipment, to bellem boxes. From personal experience of spending about 13 hours inside, lent me a profit of 70 mil. WHEW! =)

Special Mobs

Invisible mobs require the "Detect" skill that scouts are famous for, to reveal. Use detect near the jagged-edged carriers to reveal invisble camping mobs! According to Lightbreeze Family, they drop "awesome stuffs"!

Treasure Maidens in Forgotten Territories are different from normal treasure mobs, in that they cannot be normally attacked or targetted unless you use the "Detect" skill aforehand. You may also use an AOE (Area of Effect) to kill it. Don't worry about trying to catch up to it--The treasure mobs are much slower and pause longer. So far, my slaying of treasure mobs have yielded absolutely no drops, but they must drop something good, or else they wouldn't be in there, right? :)

--edit: The treasure maidens are bugged. Use of "Detect" skill on them will make them targettable. Thanks Warheit! ^^


Treasure chests spawn randomly within the Forgotton Territories. Click on them to see what special treats are inside! Strong mobs may spawn from inside, or you may earn a consolation prize of a single buff material.



Forsaken Fallen Champion



Cue the trumpets, we now announce the boss of the Forgotten Territories, Laboratory Block! Well, jokes aside, the boss of the map is announced in big white letters near the top of the screen when spawned. The spawn time is approximately 1-2 hours, and he will spawn anywhere on the map. Let's compare him to a normal Fallen Champion. *gasp* The Forsaken Fallen Champ has half the maximum health. Guess he doesn't take his vitamins.

Lure him away from mobby areas to a spot like the one in the screenshot below, and murder him. Once he croaks, 5 treasure chests will spawn around his corpse. Click on them and press "Yes" for all the prompts before collecting the items. Please note, the "Yes" option will not be in the same line position all the time. Don't let the treasure chests disappear!



In my opinion, the Forgotten Territory Pass was worth every G-point; I recommend it! ^^

Side-comments: The Forgotten Territory of Joaquin has nothing to do with Grace Bernelli's quest. I got the stories of Hingis and Montoro mixed up with the Joaquin Prison story of Vernal. :) There are 3 separate stories leading to the prison!

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Posted by: Silesia
1 comments • Perma Link
3:07 AM

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Start of Something New / Tuesday, October 16, 2007



We begin our story with a handshake, a merging of two entities! Strawhats thus became incorporated into Squishy, bringing in new smiles and laughter into the halls of faction chat.


"Let us not forget who we were, to better understand who we will become."


Strawhats, a popular and widely-loved faction, led by none other than Dather, has weathered the storms of time and loss. At the peak of her influence, Strawhats inspired unity and friendship. With the tidal strength of charisma, Dather led many friends and allies towards victory against Chrysallis.


How merciless Time is, to slowly weather away the seemingly unbreakable bonds of Strawhats. Time has greedily stolen families away from the world of Granado Espada. The intial 10 Strawhats consisted of Dather and his close real-life friends, but as they left the game one by one, more recruiting was done. At one point, recruitment reached an incredible peak of 97 members! Wow!

Dather, under a lot of stress from school work, and Advanced Placements (Yikes! North Americans will know how awful those are), was unable to supply the multitude of events other faction members boast about. Slowly, the pillars of the faction crumbled, as families left to pursue their goals of fame and fortune with other armies.

Seeking familiarity, Dather turned to Silesia, who was in the midst of debating whether or not to accept offers from larger factions. Our story shifts to Squishy..

The first Squishy faction was created by Ithimus, stealing the faction name idea from Saucy, one of our first loyal members. It was disbanded as members left Granado Espada, so the remaining three pioneers, Ithimus, Ophiera and Silesia could merge with BloodMilitia. However, with the language barriers and other issues, the faction seemed a mismatch. Anticipating similar problems from mostly non-English speaking factions, the Squishy pioneers decided to remake Squishy, this time with Silesia as the leader.

With only her two cousins accompanying her in the faction, Silesia felt lonely. Invitations from friends seemed very appealing. Dather's suggestion to disband and find a larger faction together almost went through. However, at the crux of disaster, Ithimus stepped in, to remind Dather and Silesia of one very important idea they had both forgotten.

"The most important thing a faction should stress, is unity. "

Ithimus is correct. His argument brought some sense back to Silesia. It is often times hard for a large community to bring together individuals with different ideas, and have them work together efficiently, however, it is not impossible. Unity. Care for every single one of your factionmates--That is one of the better methods of keeping a faction together.

If greed or desire for power is something that is inevitably felt, make it the greed for advancement of everyone. A faction is a home--It's the soft, warm bed you seek at night.

Squishy is revived with the doctrine to climb to the top, together. So, let's go!


Now for some flukes. D:


Right when we were about to take an important shot, a very scaly Ophiera jumps in in an attempt to steal the spotlight! xD *bats tail away*



One thing ladies out there should know.. Don't be fooled by the innocent look a guy may have. They are teh conniving!! Watch out for their fingers.

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Posted by: Silesia
198 comments • Perma Link
11:39 PM

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